Revealed: Fallout 4 Announced!

While its development has long been assumed, Bethesda Studios confirms rumors with the release of Fallout 4’s trailer. Yup, prepare your wallets for late 2015, ladies and gentlemen.


And yup, it’s definitely set in Boston, Massachusetts or “The Commonwealth” as is known within the game’s post-apocalyptic setting. Now, without further ado, the much-anticipated reveal:

“War…war never changes.” Whenever that tagline rings, you know that’s authentic Fallout material talking. In Fallout 4, players will take on the role of a vault dweller (this title is subject to change) from Vault 111 in the Commonwealth.

The origins of the protagonist are not clear, but it seems that the character has seen the pre-war years prior to living in (and exiting) the vault, a step away from the usual formula for the past few protagonists.

Fallout 4-1
What quirks will Vault-Tec’s Vault 111 have?

With the Fallout 4 official trailer, one can see that the greenish and orange-ish hues from Fallout 3 and Fallout: New Vegas have been completely done away with, replaced with a livelier, full-colored palette. A possible sore point for some, who see it as iconic of the bleak nature set by the series, I for one welcome this refreshing change to Fallout’s visual appeal.

A few prominent landmarks are also witnessed as the trailer progresses, with what looks like the Paul Revere statue and the Red Sox Stadium appearing mid-way, a huge nod to the New England setting anticipated in prior discussions.

Fallout 4-3
Note the baseball player statue in the background, centre-right.

The prominent Brotherhood of Steel and Enclave factions are likely to make a reappearance, as demonstrated by the display of power-armored troop patrols in the wasteland and the frequent feature of Vertibird aircraft, the transport of choice for both factions.

While not obvious in the video, there is also a strong possibility that the enigmatic Institute faction will be a prominent part of the story. The post-apocalyptic remnant of the Massachusetts Institute of Technology, one can only wonder what technological marvels and inventions they’ll bring to the table in Fallout 4.

Maybe that’s why we see an unprecedented tour-de-force of technology and vehicles in the trailer – aspects that were relatively sparse in the Capital and Mojave Wastelands of the earlier titles. Perhaps all the vehicles are the Institute’s after all. Who knows?

Fallout 4-4
The statue of Paul Revere, situated at the North End district of Boston present-day. A curious blimp appears above the location, possibly of Enclave or Institute origin.

Lastly, the fresh take on the Fallout theme song which plays mid-trailer is phenomenal. I can’t help but feel that this game will emerge as one beautiful, wholesome package. It gives me a warm feeling inside when the orchestral piece starts at 1:31. Absolutely stunning.

Fallout 4-2

Save for a beautiful graphical overhaul and a fresh location, Fallout 4’s official trailer tugs players’ nostalgic strings while not revealing too much about the upcoming game.

That being said, more details will surface as the weeks go by, particularly with the annual E3 conference around the corner – a high profile event where the major players in the game industry step forth and unveil their latest triple-A projects.

Creators of the legendary Elder Scrolls and Fallout franchises, Bethesda Studios is another developer which prides itself on consistent performance in producing quality titles. With several industry awards under its belt, I can say with much confidence that things are looking up with Fallout 4 and 2015 in general.

All in all, there’s only two words to describe my feelings having seen both XCOM 2 and Fallout 4’s reveals:



Revealed: XCOM 2 Announced!

The alien-buttkicking business just got a stimulus package. Let’s unpack the possible features that could be in the upcoming sequel, shall we?


Earlier today, IGN released a trailer revealing a sequel to Firaxis Games’ hit title XCOM: Enemy Unknown/Enemy Within. Slated for release this coming November, the action-packed XCOM 2 trailer seems to reveal a number of interesting new features alongside familiar ones, gameplay and story-wise.

It becomes immediately clear that a major part of Earth has fallen to the invading aliens from the first game, who have set up a totalitarian state to govern the occupied post-‘unification’.

Simultaneously, Earth’s XCOM forces have gone into hiding and strike using guerrilla tactics, operating from a mobile air base where the game’s iconic Skyranger troop-transport is housed and dispatched from.

Hello, beautiful.
  • 1:25 displays a possible plot element: judging from the banner behind the snake-person, it is possible that EXALT is in collaboration with alien forces in the occupation of Earth.
  • For newcomers to the series, EXALT is a rival organization against XCOM which seeks to assimilate alien technology for their own private gain (aka world domination aka illuminati). This could be the reason behind the significant human presence among the alien forces’ ranks in the video.
(From the first game) Note the similar elements between the EXALT logo and the banner above.
  • Also, the snake-person herself (itself?) is worthy of note. While an obvious nod to the inclusion of a new enemy within the game, this new element could arguably be of non-alien origin. Seeing the frequent display of the DNA helix on the city screens, it could be a hint to human genetic manipulation to bolster EXALT’s ranks.


  • Plot aside, XCOM 2 looks to be a familiar game to players of Enemy Unkown or Enemy Within: XCOM soldiers come in heavy, assault, support and sniper varieties, continue to wear their national flag on their signature chunky green armor, and work in squads of four and above. Also a characteristic feature of the franchise, taking cover will remain key to keeping your soldiers alive, as emphasized between 1:28-1:32.
  • Familiar with an added boost, XCOM 2’s tactical combat will be upgraded with a new array of tools for use in the field. Drones, grenade launchers and even melee weapons are likely additions to the XCOM arsenal, allowing for more explosive, cutting-edge solutions to Earth’s alien infestation problem.
Clearly not a fan of puns.

Given Firaxis’ track record of releasing quality games such as Sid Meier’s Civilization V and the first XCOMEnemy Unknown, it is likely that its current project will meet the expectations laid out in today’s reveal.  

As such, this is one game that you’d want to watch closely when the winter holiday approaches this year. I’m pretty stoked myself!